BESTIARY

Aspiron

ASPIRON

Ancient · Shadow

An ancient serpent that moves between shadows.

Serpentine / Shadow
I
Aspiron
A massive serpent-like creature covered in obsidian-black scales. A patient predator capable of remaining completely motionless for hours before attacking with unexpected speed.
Dark forests, deep ravines, and rocky caves where sunlight barely reaches.
Magical beasts. The higher the evolutionary stage of the creature it consumes, the faster Aspiron grows and develops.
Extremely durable scales, explosive burst speed, insatiable hunger, and heightened intelligence.
Shadow Grasp
Shadow Step
Constriction
Unknown.
Cold-blooded and calculating. Possesses an almost obsessive drive to grow stronger and submits only to those with a sufficiently strong will.
Flame Kong
Image coming soon.

FLAME KONG

Simian · Fire

Simian / Fire
I
Flame Kong
A large, powerfully built beast with vivid red fur. Possesses immense physical strength and exceptionally developed forelimbs. The brighter a Kong's fur, the greater its potential for growth is believed to be.
Warm forests and fertile groves rich in vegetation and magical energy.
Mainly fruit and other plant matter infused with the fire element.
Immense strength, great endurance, and natural fire resistance. Its body temperature rises noticeably when highly agitated.
Blazing Fist
Consuming enough food infused with the fire element and overcoming fear in a stressful situation.
Flame Kongs live in small groups with a clear hierarchy. Young individuals with unusually vivid fur are rare and may have far greater potential for growth than their kin.
Bloodvine
Image coming soon.

BLOODVINE

Plant-like · Plant

Plant-like / Plant
I
Bloodvine
A small creature with a body resembling cypress wood, covered in a mosaic of tiny leaves. A bright crystal on its chest serves as the center of its magical energy. The visible part of a Bloodvine is only a small portion of the creature, most of its body remains underground in an extensive root system.
Damp forests and areas with dense vegetation, where its underground root system is difficult to detect.
Small magical beasts, natural minerals, and plants rich in magical energy.
An extensive root system, the ability to regenerate damaged parts of its body, sensitivity to vibrations in the ground, and control over nearby vines.
Blood Bind
Root Grasp
Filling the crystal on its body with natural energy and developing a strong desire to protect its Tamer.
While hiding underground, it releases a sweet scent from a flower growing above the surface, attracting prey.
Ice Bear

ICE BEAR

Bear-like · Ice

Bear-like / Ice
I
Ice Bear
A sturdy beast with thick snow-white fur and a body partially covered in icy growths. Despite its calm and even harmless appearance, it possesses great physical strength and becomes extremely dangerous when it senses a threat.
Cold caves, snowy forests, and mountainous regions with a high concentration of ice energy.
Animals and plants infused with the ice element. Sweets.
Almost completely unaffected by cold. Can store ice energy within its body, gradually using it to strengthen its skin and form natural ice armor.
Frost Breath
Charge
Earthquake
Accumulating enough ice energy and spending an extended period in extreme cold.
Ice Bears are calm and curious by nature, especially when young. They react extremely badly to any threat toward their Tamer.
Luggel

LUGGEL

Insect-like · Air

Insect-like / Air
I
Luggel
A small, extremely fast and agile creature. Luggels have special pouches on their backs where they store items they find and carry them over long distances.
Forests, overgrown plains, and areas with plenty of natural hiding places. Often found near trade routes and settlements.
Small insects, fruits, and flower nectar.
Exceptional speed, high maneuverability, and the ability to carry a surprisingly large number of items in the pouches on their backs without losing much mobility.
Rapid Dash
Air Push
Pushing their speed and agility to the limit of their current stage and collecting a large number of valuable finds.
Luggels are extremely curious and have a habit of picking up anything that catches their attention. Their pouches sometimes contain items found dozens of miles away from where the creature lives.
Granthor

GRANTHOR

Golem · Earth

Golem / Earth
III
Granthor
A large golem with an incredibly durable body. Granthors are built for blacksmithing and can control the temperature inside their bodies.
Rocky plains, foothills, and open areas with solid ground.
Exceptionally durable minerals infused with earth and metal elements.
Great physical strength and exceptional resistance to fire. Thanks to its massive body, a Granthor is extremely difficult to knock down or stop once it starts charging.
Crushing Charge
Stone Stomp
Fire Spit
Consuming special minerals infused with earth and metal elements.
Granthors are stubborn by nature and rarely back down once they have chosen a target. However, they rarely show aggression without reason and are generally calm creatures.
Hatter

HATTER

Rodent-like · Dark

Rodent-like / Dark
I
Hatter
A small predatory creature with a flexible body, sharp claws, and well-developed fangs. Often used to deliver messages over long distances. Loves shiny things.
Dense forests, abandoned buildings, caves, and underground tunnels.
Small magical beasts, eggs, and insects. Has a particular weakness for baked goods.
The ability to travel great distances, high agility, and excellent navigation even in complete darkness.
Rending Bite
Dark Dash
Rending Claws
Absorbing a large amount of dark energy and defeating an opponent significantly larger than itself.
Hatters are extremely cautious and distrustful. They have an excellent memory for dangerous places and creatures they have encountered before. When cornered, a Hatter becomes far more aggressive.
Sanarion

SANARION

Ghost · Healing

Ghost / Healing
IV
Sanarion
Possesses a powerful natural ability to heal. Sanarions can sense the condition of living beings and instinctively identify the most serious injuries.
Isolated areas rich in life energy.
Magical plants, berries, and fruits with healing properties. Especially fond of sweet fruits.
Can sense injured creatures nearby, accelerate the body’s natural healing process, and transfer stored energy to another living being.
Healing Light
Purification
Accumulating a large amount of healing energy and saving the lives of many creatures on the brink of death.
Sanarions are calm and friendly by nature and rarely show aggression. They often become attached to healers and those who travel far from populated areas.
Nuntis

NUNTIS

Metamorph · Information

Metamorph / Information
I
Nuntis
A small magical creature capable of transforming into a newspaper, magazine, or other printed publication. While transformed, recorded information appears on its pages, which the Nuntis can read aloud when asked.
Most commonly found near cities, schools, and other places where large amounts of information constantly circulate.
Paper. Especially fond of fresh, high-quality ink.
Transformation into printed publications, storage of large amounts of information, and the ability to read recorded text aloud.
Ink Spit
Paper Whirlwind
Accumulating a large amount of information and consuming high-quality food.
Nuntises are curious by nature and show an unusual interest in anything new.
Melektai

MELEKTAI

Mimic · Crafting

Mimic / Crafting
II
Melektai
A creature with remarkably dexterous paws and a natural talent for craftsmanship. Melektais are especially skilled at making jewelry, but can master almost any craft that requires precision and patience.
Mountainous regions, caves, and areas rich in gemstones and rare minerals. Domesticated Melektais often live right alongside workshops.
Fruits, nuts, and edible magical minerals. Especially fond of small crystals infused with pure magical energy.
Excellent eyesight and the ability to spot even the smallest flaws in stones and metals. They quickly learn how tools work and can master new crafts on their own.
Binding
Cut
Creating a large number of high-quality items and mastering a craft to an advanced level.
Melektais are known for their patience and almost obsessive attention to detail. They can become a blacksmith, engraver, watchmaker, or a master at repairing almost anything.
Moon Whisperer

MOON WHISPERER

Fox-like · Lunar

Fox-like / Lunar
I
Moon Whisperer
A nocturnal beast with large, sensitive ears and membranous wings. Moon Whisperers can move silently both on the ground and through the air. They are most active under moonlight.
Quiet forests, mountain valleys, and caves with open access to the night sky. During the day, they usually hide in hard-to-reach places.
Small magical beasts, nocturnal insects, and berries.
Exceptionally sharp hearing, night vision, and nearly silent flight. They can detect even the faintest sounds from great distances.
Silent Dash
Sonic Pulse
Accumulating lunar energy.
Moon Whisperers are cautious and avoid noisy places. They communicate using sounds so quiet that most humans can barely hear them.
Vel’Sarn

VEL’SARN

Demon · Dark

Demon / Dark
I
Vel’Sarn
A demon of the Noxarion lineage, possessing unusually dense dark energy. Despite its beast-like appearance, Vel’Sarn’s true nature is far more complex than it seems, and the full extent of its abilities remains unknown.
Unknown. Noxarions are rarely encountered in the wild, and almost nothing is known about their origins.
Magical beasts and concentrated dark energy. Capable of absorbing residual energy from defeated creatures.
High intelligence, exceptional physical strength, and the ability to control dark energy. Vel’Sarn’s presence can trigger an instinctive sense of danger in weaker creatures.
Shadow Rift
Noxarion Claws
Demonic Pressure
Unknown.
Very little is known about Noxarions. They rarely acknowledge the authority of others and are capable of judging the intentions of those around them on their own.
Miranda

MIRANDA

Metamorph · Unknown

Metamorph / Unknown
IV
Miranda
A mysterious magical creature of unknown origin.
Unknown. There is no reliable information about the natural habitat of creatures like Miranda.
Unknown. Fond of baked goods.
High intelligence and exceptionally precise control over her own magical energy.
Unknown.
Unknown.
Very little reliable information about Miranda exists. Even her exact species remains uncertain. Attempts to determine her origin or true nature have so far produced no results.
Silver Falkor

SILVER FALKOR

Avian · Mental

Avian / Mental
III
Silver Falkor
A small creature with silver plumage and distinctive horns. Silver Falkors possess remarkably developed intuition and can sense changes in their surroundings before any obvious signs of danger appear.
Mountain forests, rocky highlands, and quiet areas far from large settlements. They prefer places that allow them to observe their surroundings for long periods of time.
Small rodents and insects.
Exceptionally strong intuition, high sensitivity to changes in magical energy, and the ability to instinctively sense approaching danger.
Mental Pulse
Silver Feather
Developing their intuition and learning to fully trust their inner sense in moments of serious danger.
The Silver Falkor represents intuition and inner sense. These creatures can make decisions based on feelings that cannot be explained through ordinary perception.
Dancing Myrida

DANCING MYRIDA

Fox-like · Spiritual

Fox-like / Spiritual
III
Dancing Myrida
An elegant creature resembling a fox with transparent dragonfly wings. Dancing Myridas are highly intelligent and capable of quickly analyzing their surroundings even in complex and dangerous situations.
Bright forests, flowering valleys, and quiet clearings with a high concentration of natural energy.
Flower nectar and small animals.
Advanced analytical thinking, exceptional memory, and the ability to quickly recognize patterns in an opponent’s behavior and the surrounding environment.
Dancing Dash
Air Blades
Developing their intelligence and independently solving a complex problem in a situation involving real danger.
The Dancing Myrida represents reason and analytical thinking. These creatures rarely act impulsively, preferring to observe, analyze the situation, and only then make a decision.
Sparkling Glintari

SPARKLING ZORAK

Feline · Crystalline

Feline / Crystalline
III
Sparkling Zorak
A powerful beast-like creature whose body is covered in durable crystalline growths. Sparkling Zoraks possess incredible endurance and can continue fighting even after suffering serious injuries.
Rocky mountain regions, deep ravines, and caves rich in magical crystals.
Magical beasts and minerals infused with magical energy.
High physical endurance, durable crystalline armor, and the ability to remain combat-capable even after sustaining severe injuries.
Shard Burst
Crushing Bite
Pushing their body to its limits and continuing to fight despite their injuries.
The Sparkling Zorak represents strength of spirit and resilience. These creatures are extremely stubborn and almost never retreat as long as they are still able to stand.
Scrump

SCRUMP

Reptile · Water

Reptile / Water
I
Scrump
A small, peaceful creature with a massive shell, inside which water constantly circulates. Scrumps can clean dirt and stains from fabric, which is why they are often used for washing clothes.
Riverbanks, small lakes, and other places with clean freshwater. Domesticated Scrumps often live directly inside homes.
Aquatic plants, algae, and small mollusks.
They can draw water into their shells and create a rapidly rotating current inside. Water that passes through a Scrump’s shell gains mild cleansing properties.
Water Jet
Whirlpool
Absorbing a large amount of pure water energy and maintaining continuous water circulation inside the shell for an extended period.
Scrumps are calm and easy to tame. Thanks to their ability to clean clothes, they have become common household creatures.
Snorf

SNORF

Mammal · Air

Mammal / Air
I
Snorf
A small, peaceful creature capable of creating a powerful stream of clean air and drawing in dust, dirt, and small debris. Thanks to this ability, Snorfs are often used to clean homes and other indoor spaces.
Deserts and arid regions.
Small insects, seeds, and organic particles that Snorfs can separate from the debris they collect.
Capable of creating a powerful suction current and storing collected debris in a special cavity inside its body. It can separate edible particles from the rest of the contents on its own.
Air Suction
Wind Gust
Developing greater control over air currents.
Snorfs are calm, curious, and easily become accustomed to people. Thanks to their natural tendency to collect anything small in their path, they have become one of the most common creatures used for household cleaning.
Heatling

HEATLING

Mammal · Fire

Mammal / Fire
I
Heatling
A small, fluffy creature capable of storing heat within its body and gradually releasing it into its surroundings. Thanks to their soft fur and constantly warm bodies, Heatlings are often used for warmth in cold weather.
Tropical regions. Especially common in areas with sudden temperature changes.
Fruits and plants infused with fire energy.
Capable of regulating its own body temperature and retaining stored heat for long periods of time.
Heat Wave
Maintaining its maximum body temperature for an extended period.
Heatlings are calm, lazy, and love sleeping in warm places. They easily become accustomed to people and often climb onto their owners’ beds, couches, or laps on their own.
Shardlings

SHARDLINGS

Golem · Crystalline

Golem / Crystalline
II
Shardlings
Spherical creatures about one meter in diameter, with bodies made of rock and sharp quartz shards. Despite their massive build, Shardlings can move at incredible speeds by curling into a ball and rolling across the ground.
Crystal valleys, mountain caves, and rocky regions with large deposits of quartz and magical minerals.
Quartz, rock, and minerals infused with magical energy.
Durable crystalline armor, high speed, and numerous sharp spikes. The crystals covering their bodies reflect surrounding light, creating bright flashes capable of temporarily blinding opponents.
Crystal Charge
Blinding Flash
Stone Bite
Consuming large amounts of quartz and magical minerals and developing an exceptionally durable crystalline shell.
Shardlings usually travel in packs. During an attack, several of them can accelerate at once and crash into an opponent like an avalanche of stones.
King of Azarks

KING OF AZARKS

Werewolf · Dark

Werewolf / Dark
III
King of Azarks
A large and extremely dangerous predator representing the highest form of Azark development. Kings of Azarks possess not only immense physical strength and ferocity, but also high intelligence, making them far more dangerous than ordinary members of their species.
Remote forests, mountainous regions, and hard-to-reach territories rich in large prey. They usually claim vast territories and aggressively defend them from intruders.
Large magical beasts. They prefer to hunt powerful prey on their own.
Immense physical strength, highly developed senses, great endurance, and intelligence unusual for a predatory beast.
Crushing Blow
Rending Claws
King’s Roar
Defeating a larger predator and establishing complete dominance over their own territory.
Kings of Azarks are extremely rare. Unlike ordinary Azarks, they do not rely solely on brute force and are capable of patience, setting ambushes, and deliberately exploiting an opponent’s weaknesses.
King of Gletts

KING OF GLETTS

Yeti · Frost

Yeti / Frost
III
King of Gletts
A large and extremely dangerous predator representing the highest form of Glett development. Kings of Gletts possess immense physical strength, ferocity, and high intelligence. Their bodies are partially covered in dense ice growths that serve as natural armor.
Snow-covered regions, ice caves, and high-altitude areas with consistently low temperatures.
Large magical beasts.
Immense physical strength, great endurance, and almost complete immunity to cold. They can accumulate frost energy within their bodies and use it to strengthen their ice armor.
Ice Claws
Frost Roar
Crushing Blow
Defeating a larger predator in extreme cold and establishing complete dominance over their own territory.
Kings of Gletts are extremely rare. The longer a King of Gletts remains in extreme cold, the stronger the ice armor covering its body becomes.
Armored Triceratops

ARMORED TRICERATOPS

Dinosaur · Armored

Dinosaur / Armored
III
Armored Triceratops
A massive four-legged creature covered in thick plates of natural armor. Its enormous horn and heavy build make the Armored Triceratops especially dangerous during a frontal charge.
Rocky plains, mountain valleys, and open regions rich in minerals.
Plants, roots, and minerals necessary for the growth and strengthening of its armor.
Exceptionally durable natural armor, immense physical strength, and high resistance to direct attacks. Stopping a charging Triceratops is extremely difficult.
Armored Charge
Bone Forest
Stomp
Accumulating large amounts of minerals within its body and withstanding a powerful impact without damaging its armor.
Once they begin a charge, they almost never change direction and continue forward until the obstacle in their path is destroyed.
Phantom Hummingbird

PHANTOM HUMMINGBIRD

Avian · Dark

Avian / Dark
III
Phantom Hummingbird
A small magical bird with shimmering blue-violet plumage. Phantom Hummingbirds can move so quickly that their silhouette nearly disappears from view, leaving behind only a faint shimmering trail.
Tropical forests, flowering valleys, and other regions rich in magical plants.
Flower nectar and magical pollen.
Exceptional speed and maneuverability. They can briefly enter a semi-phantom state, allowing them to pass through small physical obstacles.
Phantom Dash
Spirit Beak
Pushing their speed to the limit of their current stage and remaining in a phantom state for an extended period.
Phantom Hummingbirds are extremely difficult to catch or even track with the eye. When threatened, they prefer to avoid combat and instantly disappear from their opponent’s sight.
Forest Pantheron

FOREST PANTHERON

Feline · Nature

Feline / Nature
I
Forest Pantheron
A large feline predator perfectly adapted to life in dense forests. The fur and plant-like growths covering a Pantheron’s body allow it to blend almost completely into the surrounding vegetation.
Dense ancient forests, overgrown ravines, and other areas with abundant vegetation.
Small and medium-sized magical beasts.
Exceptional stealth, sharp eyesight, and keen hearing. Capable of suppressing its own magical presence and blending almost completely into the surrounding vegetation.
Hidden Leap
Rending Claws
Forest Grasp
Pushing its body to the limits of its capabilities.
Forest Pantherons are patient solitary hunters. They can remain completely still for hours, watching their prey and waiting for the perfect moment to strike.
Droplet

DROPLET

Mammal · Water

Mammal / Water
I
Droplet
A small aquatic creature with a translucent body, resembling a tiny otter. A Droplet’s body contains an enormous amount of water and can temporarily lose its solid physical form.
Clean rivers, lakes, forest streams, and small waterfalls. They prefer bodies of water with clean, flowing water.
Small fish, aquatic plants, and mollusks.
Capable of completely dissolving into the surrounding water, becoming nearly indistinguishable from it. In this state, a Droplet can move freely with the current and avoid most physical attacks.
Water Dash
Water Jet
Developing greater control over its liquid form.
Detecting a Droplet once it has dissolved into the water is extremely difficult until it chooses to take physical form again.
Hornex

HORNEX

Bovine · Earth

Bovine / Earth
II
Hornex
A massive four-legged creature with exceptionally developed musculature and enormous curved horns. Hornexes can accelerate to surprisingly high speeds, turning a frontal charge into a devastating impact.
Foothills and broad mountain valleys with solid ground.
Grass, roots, tree bark, and plants infused with earth energy.
Immense physical strength, great endurance, and exceptionally durable horns. While charging, a Hornex can cover its body in a layer of earth energy, further increasing the force of impact.
Horn Charge
Earth Stomp
Hardening its body to the limit.
Hornexes are usually calm but extremely territorial. Before attacking, they often strike the ground several times with a hoof, warning their opponent while preparing to charge.
Pyrops

PYROPS

Elemental · Fire

Elemental / Fire
IV
Pyrops
An extremely powerful fire elemental. The mere presence of a Pyrops can raise the temperature of the surrounding area to dangerous levels.
Volcanic regions, lava caves, and deep underground areas with an exceptionally high concentration of fire energy.
Does not require ordinary food. Absorbs fire energy, heat, and superheated minerals.
Capable of controlling the flames around it, absorbing external sources of fire, and regenerating damaged parts of its body when enough fire energy is available.
Firestorm
Lava Strike
Infernal Flame
Unknown.
Pyrops are extremely rare and dangerous. When enraged, their flames become so intense that approaching them without magical protection is nearly impossible.
Translucent Slime

TRANSLUCENT SLIME

Slime · Water

Slime / Water
I
Translucent Slime
A small gelatinous creature with an almost transparent body capable of freely changing shape. Translucent Slimes have no fixed internal structure and can restore their form even after severe deformation.
Damp caves, swamps, shorelines, and underground areas with high humidity.
Organic matter, plants, small creatures, and various minerals.
Highly resistant to physical impacts and capable of altering the density of its own body. By absorbing different substances, a Slime can temporarily take on some of their properties.
Absorption
Acid Spit
Absorbing and successfully assimilating a large variety of different substances.
Translucent Slimes are generally non-aggressive and spend most of their time searching for food. Their nearly transparent bodies make them difficult to spot in water or damp caves.
Kaskar

KASKAR

Reptile · Earth

Reptile / Earth
I
Kaskar
A large terrestrial creature with a massive body, powerful limbs, and exceptionally tough skin. Kaskars can quickly burrow through dense soil and even break through softer rock formations.
Rocky wastelands, canyons, foothills, and extensive underground tunnel systems.
Roots, underground plants, small animals, and minerals infused with earth energy.
Possess great physical strength and can sense vibrations through the ground. Their tough skin protects them from underground pressure and most injuries while moving beneath the surface.
Tail Strike
Earth Split
Strengthening the body by absorbing large amounts of earth energy.
Kaskars spend much of their lives underground and rarely surface without reason. A Kaskar moving beneath the ground can often be detected by faint tremors several seconds before it emerges.
Strix

STRIX

Avian · Dark

Avian / Dark
I
Strix
A small nocturnal bird with large eyes and exceptionally sensitive senses. Strixes can navigate freely even in complete darkness and detect the movement of prey from considerable distances.
Dark forests. During the day, they prefer to hide in places where almost no sunlight can reach.
Small rodents, insects, and small magical creatures.
Excellent night vision, exceptionally sharp hearing, and nearly silent flight. They can detect faint traces of magical energy even in complete darkness.
Shadow Swoop
Piercing Claws
Developing their senses to the limit of their current stage and successfully hunting in complete darkness.
Strixes are almost entirely nocturnal and are extremely reluctant to leave their shelters in bright light. While hunting, they can follow their prey for long periods without making almost any sound.
Waystalker

WAYSTALKER

Mammal · Search

Mammal / Search
I
Waystalker
A small creature with exceptionally developed senses. Waystalkers possess the unusual ability to detect precious metals, rare minerals, magical artifacts, and other valuable objects from considerable distances.
Mountainous regions, caves, and areas rich in deposits of precious metals and magical minerals.
Small animals, fruits, and nuts. They are especially fond of mineral salts.
Capable of sensing valuable materials and magical objects even through earth, stone, and other obstacles. The more valuable an object is, the easier it is for a Waystalker to locate it.
Bite
Rapid Dash
Consuming large quantities of rare and valuable objects.
Treasure hunters, miners, and explorers of ancient ruins often make use of pathfinders. However, these creatures are extremely inquisitive and may refuse to share what they have found.
Whisper-ear Murklet

WHISPER-EAR MURKLET

Mammal · Spatial

Mammal / Spatial
I
Whisper-ear Murklet
A small creature with unusual spatial magic. Despite their modest size, Whisper-Ear Murklets can store an enormous number of objects inside themselves, with a total mass and volume many times greater than the creature itself.
Forests and plains. Domesticated Murklets often accompany travelers and merchants.
Small insects and precious stones.
Possess an internal space that exists independently of their physical body size. They can store large numbers of objects inside and retrieve a specific item whenever needed.
Bite
Gradually expanding their internal space by storing an increasing number of objects.
Murklets are widely used by travelers, merchants, and explorers to transport belongings. Despite the enormous number of items stored inside them, the creature’s own weight remains almost unchanged.
Wingbelly Zorling

WINGBELLY ZORLING

Symbiote · Air

Symbiote / Air
I
Wingbelly Zorling
A rare flying creature of the symbiotic type, capable of forming a lifelong bond with a human. After establishing a symbiosis, the Zorling allows its host to use its wings for flight. It is considered one of the most versatile creatures of its class due to its combination of strength, speed, and maneuverability.
Mountainous regions, high cliffs, and other hard-to-reach places with vast open airspace.
Small animals, insects, and fruits. After forming a symbiotic bond, it receives part of the energy it needs directly from its host.
Capable of forming a deep symbiotic bond with a human, granting its host the ability to fly. As it evolves, the strength of its wings and its flight speed increase dramatically.
Aerial Dash
Wing Strike
Maintaining its maximum flight speed for an extended period.
The bond between a Zorling and its host lasts for life. Forcibly breaking the symbiosis results in the creature’s death and causes serious injuries to the host.
Stone Cyclops

STONE CYCLOPS

Giant · Earth

Giant / Earth
II
Stone Cyclops
A massive one-eyed creature with a body covered in thick stone plates. Stone Cyclopes are not particularly fast, but possess immense physical strength and can easily break through rocks and other solid obstacles.
Mountainous regions, rocky wastelands, deep ravines, and caves.
Rocks, minerals, and crystals infused with earth energy.
Possess an exceptionally durable body and high resistance to physical attacks.
Stone Fist
Earthquake
Roar
Consuming large quantities of rare minerals and strengthening their stone body to the limit of their current stage.
Stone Cyclopes are usually calm and can remain almost completely motionless for hours. However, when disturbed, they become extremely dangerous and fly into a violent rage.
Ink Dodgers

INK BEAST

Serpentine · Ink

Serpentine / Ink
I
Ink Beast
A dark, serpentine flying creature with pulsating eyes and a predatory maw. Ink Beasts are exceptionally fast and can rapidly pursue their targets both in open spaces and through areas filled with obstacles.
Dark ravines, deep crevices, and caves with vast interior spaces.
Small magical creatures and substances infused with dark energy.
Possess exceptional speed and maneuverability in the air. They can create dense bursts of magical ink and strike moving targets with remarkable accuracy.
Ink Blast
Accumulating a sufficient amount of dark energy.
Aggressive aerial predators that prefer to pursue their prey at high speed. Their ink blasts are powerful enough to knock a person down or throw a moving target off balance.
Flakond
Image coming soon.

FLAKOND

Insect-like · Light

Insect-like / Light
I
Flakond
A tiny flying creature resembling a firefly. A Flakond’s wings shimmer with bright colors, while the soft glow radiating from its body resembles a dance of stars in the night sky.
Forests, flowering clearings, and areas rich in magical vegetation. They are most active after sunset.
Flower nectar, pollen, and sap from magical plants.
Capable of controlling the brightness and color of their glow.
Flash
Accumulating a large amount of light energy.
Flakonds are peaceful and rarely show aggression. They often gather in large swarms, creating shimmering patterns of hundreds of colorful lights in the darkness.
Fire Salamander
Image coming soon.

FIRE SALAMANDER

Reptile · Fire

Reptile / Fire
I
Fire Salamander
A small lizard-like creature whose body is made of living flame. Fire constantly moves across its surface, changing in intensity depending on the creature’s emotional state.
Volcanic regions, hot springs, caves, and other areas with high concentrations of fire energy.
Fire energy, superheated minerals, and plants infused with the fire element.
Completely immune to ordinary fire and extreme heat. They can increase their own body temperature and ignite objects through direct contact.
Fire Spit
Flaming Tail
Accumulating a large amount of fire energy and spending an extended period in extremely high temperatures.
Fire Salamanders are playful and curious by nature. They often gather in small groups and play with one another, seemingly unaffected by the intense heat around them.
Ghost Cat
Image coming soon.

GHOST CAT

Feline · Ghost

Feline / Ghost
I
Ghost Cat
A small feline creature with an almost transparent body. In the shadows, a Ghost Cat becomes nearly invisible, only occasionally revealing the outline of its ghostly form.
Shaded forests, dense thickets, and abandoned places where bright sunlight rarely reaches.
Small rodents, birds, and small magical creatures.
Capable of becoming almost completely transparent and briefly shifting into a ghostly state, allowing it to pass through small physical obstacles.
Ghost Claws
Shadow Leap
Maintaining its ghostly form for extended periods and accumulating enough spiritual energy.
Ghost Cats are cautious and prefer to remain unnoticed. A hidden Ghost Cat can often be spotted only when its ghostly silhouette becomes visible for a brief moment.
Steel Chirki
Image coming soon.

STEEL CHIRKI

Avian · Metal

Avian / Metal
I
Steel Chirki
A small predatory bird measuring about thirty centimeters in length. Despite its modest size, the Steel Chirki can reach tremendous speeds, attacking like a fired bullet. Its dark wings have razor-sharp metallic edges capable of slicing through thin tree branches.
Forests, rocky regions, and open areas with tall trees that provide ideal vantage points for swift aerial attacks.
Small animals, birds, and small magical creatures.
Possesses exceptional flight speed and maneuverability. The sharp edges of its wings act as natural blades, while its durable beak allows it to deliver powerful strikes at high speed.
Cutting Flight
Steel Beak
Developing its flight speed and strengthening its body to the limit of its current stage.
Before each high-speed attack, the Steel Chirki lets out a loud, piercing cry, unintentionally warning its opponent of its approach. Experienced hunters use this brief moment to prepare to dodge.
Mad Boar
Image coming soon.

MAD BOAR

Boar · Physical

Boar / Physical
II
Mad Boar
A massive, aggressive beast standing about two meters tall. Its exceptionally tough hide is as hard as wood.
Dense forests, overgrown plains, and wild territories far from large settlements.
Roots, fruits, mushrooms, small animals, and other available sources of food.
Possesses immense physical strength, high endurance, and exceptionally tough hide. When injured or faced with a serious threat, it becomes even more aggressive and nearly stops reacting to pain.
Crushing Charge
Tusk Strike
Intimidating Roar
Defeating an opponent significantly stronger than itself.
Mad Boars are extremely aggressive and unpredictable. Once enraged, a Mad Boar rarely stops pursuing its target as long as it remains within its territory.
Radiant Doe
Image coming soon.

RADIANT DOE

Deer · Light

Deer / Light
II
Radiant Doe
A rare, graceful creature with snow-white fur and a soft golden glow. Its enormous branching antlers resemble living branches filled with light energy, while tiny star-like lights shimmer across its body.
Ancient forests, hidden valleys, and secluded areas with high concentrations of natural energy.
Young shoots, flowers, berries, and plants infused with light and nature energy.
Capable of emitting a gentle light that accelerates the recovery of surrounding vegetation. It can sense the presence of hostile creatures and create a blinding flash when threatened.
Blinding Flash
Accumulating a large amount of light energy and spending an extended period in areas with high concentrations of natural magic.
Extremely cautious and rarely allow humans to approach. Their presence often causes plants and small magical creatures nearby to glow more brightly.
Snowy Eagle-Owl
Image coming soon.

SNOWY EAGLE-OWL

Avian · Ice

Avian / Ice
III
Snowy Eagle-Owl
A large flying creature strong enough to carry a human. Its magnificent snow-white plumage shimmers like crystal, while its enormous wings glow with a translucent blue light in flight.
Snow-covered mountains, cold forests, and high-altitude regions with high concentrations of ice energy.
Small and medium-sized animals, fish, and ice-type magical creatures.
Possesses great physical strength, exceptional eyesight, and remarkable flight endurance. Completely adapted to extreme cold and capable of carrying a human over long distances with ease.
Ice Tornado
Frost Claws
Accumulating a large amount of ice energy and traveling a considerable distance under conditions of extreme cold.
Snowy Eagle-Owls are calm and majestic creatures. Their proud nature makes them extremely difficult to tame.